Vector BLF
ObjectHeader.h
1 /*
2  * Copyright (C) 2013 Tobias Lorenz.
3  * Contact: tobias.lorenz@gmx.net
4  *
5  * This file is part of Tobias Lorenz's Toolkit.
6  *
7  * Commercial License Usage
8  * Licensees holding valid commercial licenses may use this file in
9  * accordance with the commercial license agreement provided with the
10  * Software or, alternatively, in accordance with the terms contained in
11  * a written agreement between you and Tobias Lorenz.
12  *
13  * GNU General Public License 3.0 Usage
14  * Alternatively, this file may be used under the terms of the GNU
15  * General Public License version 3.0 as published by the Free Software
16  * Foundation and appearing in the file LICENSE.GPL included in the
17  * packaging of this file. Please review the following information to
18  * ensure the GNU General Public License version 3.0 requirements will be
19  * met: http://www.gnu.org/copyleft/gpl.html.
20  */
21 
22 #pragma once
23 
24 #include <Vector/BLF/platform.h>
25 
26 #include <Vector/BLF/AbstractFile.h>
27 #include <Vector/BLF/ObjectHeaderBase.h>
28 #include <Vector/BLF/VectorTypes.h>
29 
30 #include <Vector/BLF/vector_blf_export.h>
31 
32 namespace Vector {
33 namespace BLF {
34 
40 struct VECTOR_BLF_EXPORT ObjectHeader : ObjectHeaderBase {
41  ObjectHeader(const ObjectType objectType, const WORD objectVersion = 0);
42 
43  void read(AbstractFile & is) override;
44  void write(AbstractFile & os) override;
45  WORD calculateHeaderSize() const override;
46  DWORD calculateObjectSize() const override;
47 
49  enum ObjectFlags : DWORD {
57  TimeTenMics = 0x00000001,
58 
65  TimeOneNans = 0x00000002
66  };
67 
73  DWORD objectFlags {ObjectFlags::TimeOneNans};
74 
78  WORD clientIndex {};
79 
89  WORD objectVersion {0};
90 
97  ULONGLONG objectTimeStamp {};
98 };
99 
100 }
101 }
Definition: AbstractFile.h:36
Base object header type definition.
Definition: ObjectHeaderBase.h:179
Object header.
Definition: ObjectHeader.h:40
ObjectFlags
Definition: ObjectHeader.h:49