Vector BLF
FlexRaySync.h
1 /*
2  * Copyright (C) 2013 Tobias Lorenz.
3  * Contact: tobias.lorenz@gmx.net
4  *
5  * This file is part of Tobias Lorenz's Toolkit.
6  *
7  * Commercial License Usage
8  * Licensees holding valid commercial licenses may use this file in
9  * accordance with the commercial license agreement provided with the
10  * Software or, alternatively, in accordance with the terms contained in
11  * a written agreement between you and Tobias Lorenz.
12  *
13  * GNU General Public License 3.0 Usage
14  * Alternatively, this file may be used under the terms of the GNU
15  * General Public License version 3.0 as published by the Free Software
16  * Foundation and appearing in the file LICENSE.GPL included in the
17  * packaging of this file. Please review the following information to
18  * ensure the GNU General Public License version 3.0 requirements will be
19  * met: http://www.gnu.org/copyleft/gpl.html.
20  */
21 
22 #pragma once
23 
24 #include <Vector/BLF/platform.h>
25 
26 #include <array>
27 
28 #include <Vector/BLF/AbstractFile.h>
29 #include <Vector/BLF/ObjectHeader.h>
30 #include <Vector/BLF/VectorTypes.h>
31 
32 #include <Vector/BLF/vector_blf_export.h>
33 
34 namespace Vector {
35 namespace BLF {
36 
42 struct VECTOR_BLF_EXPORT FlexRaySync final : ObjectHeader {
43  FlexRaySync();
44 
45  void read(AbstractFile & is) override;
46  void write(AbstractFile & os) override;
47  DWORD calculateObjectSize() const override;
48 
52  WORD channel {};
53 
55  BYTE mux {};
56 
58  BYTE len {};
59 
61  WORD messageId {};
62 
64  WORD crc {};
65 
67  BYTE dir {};
68 
70  BYTE reservedFlexRaySync1 {};
71 
73  WORD reservedFlexRaySync2 {};
74 
76  std::array<BYTE, 11> dataBytes {};
77 
79  BYTE cycle {};
80 };
81 
82 }
83 }
Definition: AbstractFile.h:36
FLEXRAY_SYNC.
Definition: FlexRaySync.h:42
Object header.
Definition: ObjectHeader.h:40